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Classrooms Without Walls
Many students, especially those who are "digital natives," find computer gaming to be an absorbing and engaging activity. Gaming can engage students in higher-level cognitive thinking such as interpreting, analyzing, discovering, evaluating, acting, and problem solving.
Author(s):
Ahmet Aydogan
Source:
New Teacher Advocate
Edition:
Fall 2014
Pages:
2
File:
NF14_Aydogan.pdf
Price:
$2.95
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